DayZ Standalone Patch Notes

The DayZ Development Team are commited to updating the stable branch of DayZ at least once per month, with multiple patches pushed to Experimental every month for extensive testing before being pushed live. Here you'll find a detailed analysis of each and every patch pushed to DayZ, with detailed information on things like new features, new mechanics and of course, new items and weapons which are helping to shape DayZ into what it is today.

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New Status Report – November 8 (0.62 Progress)

A brand new status report has been posted by the DayZ dev team and it includes some useful information about the upcoming 0.62 build, as well as the progress on the 0.61 experimental branch. First things first, the 0.61 experimental branch is coming along slowly, but there’s still a lot of work that needs to…

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New Status Report (13 September) Steps to 0.61

A brand new status report has been posted on the DayZ website that shares details about the upcoming 0.61 experimental release and the steps the development team is taking to get there. The latest status report has limited information available this time round but there are a few pieces of information that are worth taking…

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New Status Report – July 19 (0.61 Milestones)

A new status report has been posted by the DayZ dev team and it focuses on the current improvements to 0.60 stable and the milestone goals the dev team has on their table for their progress towards 0.61. Whilst the status report does not include a huge amount of information it’s good to see what…

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The DayZ News Post – Issue #4 July 16 Stable Update & Trello

We’re back again with another DayZ News Post. This time we’ll be talking about patch progress for 0.60 in June and July and we’ll also be touching on the features found within the development Trello board, which is available for all players to access. Since the launch of update 0.60 to stable branch, we haven’t…

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New Status Report – June 07 2016

On June 7th a new Status Report was posted to the DayZ forums. Mostly listing updates from the latest 0.60 experimental progress, the report gave us an insight into how far the DayZ dev team have come and how far they have left before the update can be pushed to stable branch. So far, progress…

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The DayZ Update Post – Issue #1 0.60 Making Progress

Experimental 0.60 is still the biggest talking point in the DayZ community but there’s good reason for it. The update is coming along nicely and we’re starting to see some of the biggest changes being smoothed out in preparation for the stable launch. The 0.60 update may be the biggest one yet for DayZ Standalone…

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0.60 Experimental Branch Released

Well, well, well! It looks like it’s finally time for people to get on out of the hype train that is update 0.60! Finally, after a long, long time, the 0.60 experimental branch has been released. It’s very important to note that the 0.60 experimental branch won’t represent what the full stable release will be…

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New Status Report – February 16, 2016

The second status report for DayZ in 2016 has now been released. The new report shows off a lot of ongoing progress being made to bring DayZ Standalone to build 0.60. Whilst there isn’t any immediate news to get excited about, there’s a lot to look forward to in the future. The previous goal was…

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DayZ Patch Notes: Experimental 0.58

Another month, another DayZ experimental patch ready for testing! This month, we’re seeing experimental 0.58, the successor to last months highly successful ‘double patch’, 0.56 and 0.57, which introduced tons of content to the game including new weapons, attachments, mechanics and generally just tons of fixes for existing content. Click here to read more about…

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