DayZ Standalone

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New Status Report – November 8 (0.62 Progress)

A brand new status report has been posted by the DayZ dev team and it includes some useful information about the upcoming 0.62 build, as well as the progress on the 0.61 experimental branch. First things first, the 0.61 experimental branch is coming along slowly, but there’s still a lot of work that needs to…

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DayZ News Post #7 – September 20 Why Updates are Slower

There’s no status report news this week, so we’re back to our usual DayZ news post issues. This time, we’ve reached issue 7 and we’ll be sharing some insightful information about why the DayZ Standalone updates have slowed down. Recently, Hicks spent some time answering questions over at the DayZ forums and his response to…

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New Status Report – October 11

A brand new status report has been posted by the DayZ dev team and it features information about the upcoming 0.61 update and what the developers are currently working on to get themselves to the next stable release. Brian Hicks opened up the latest status report to mention that unfortunately, the 0.61 update won’t be hitting…

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New Status Report (13 September) Steps to 0.61

A brand new status report has been posted on the DayZ website that shares details about the upcoming 0.61 experimental release and the steps the development team is taking to get there. The latest status report has limited information available this time round but there are a few pieces of information that are worth taking…

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The DayZ News Post Issue #5 – August 25 Audio Improvements & More

We’re back with another DayZ News Post. In this issue we will be discussing the new audio improvements that we are hoping to see implemented into update 0.61. We’ll also be talking about the upcoming changes we’d like to see in DayZ before the end of the year and the overall state of the DayZ community….

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New Status Report – July 19 (0.61 Milestones)

A new status report has been posted by the DayZ dev team and it focuses on the current improvements to 0.60 stable and the milestone goals the dev team has on their table for their progress towards 0.61. Whilst the status report does not include a huge amount of information it’s good to see what…

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The DayZ News Post – Issue #4 July 16 Stable Update & Trello

We’re back again with another DayZ News Post. This time we’ll be talking about patch progress for 0.60 in June and July and we’ll also be touching on the features found within the development Trello board, which is available for all players to access. Since the launch of update 0.60 to stable branch, we haven’t…

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New Status Report – June 21 2016 (0.61 News)

The new 0.60 push to stable branch has been spectacularly successful for the DayZ dev team so we were excited to hear what they had to say in their latest status report, published on June 21st. Whilst there’s room to celebrate after the launch of 0.60 stable, the dev team aren’t going to be slowing…

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New Status Report – June 07 2016

On June 7th a new Status Report was posted to the DayZ forums. Mostly listing updates from the latest 0.60 experimental progress, the report gave us an insight into how far the DayZ dev team have come and how far they have left before the update can be pushed to stable branch. So far, progress…

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The DayZ Update Post – Issue #1 0.60 Making Progress

Experimental 0.60 is still the biggest talking point in the DayZ community but there’s good reason for it. The update is coming along nicely and we’re starting to see some of the biggest changes being smoothed out in preparation for the stable launch. The 0.60 update may be the biggest one yet for DayZ Standalone…

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