A brand new status report has been posted by the DayZ dev team and it includes some useful information about the upcoming 0.62 build, as well as the progress on the 0.61 experimental branch.
First things first, the 0.61 experimental branch is coming along slowly, but there’s still a lot of work that needs to be done before it can be pushed to the stable branch. Although this list may grow depending on what issues are found by the community before the 0.61 finally makes it to stable branch, it gives you an idea of the work that needs to be done before 0.61 sees daylight.
- VOIP Icon missing when using VOIP
Server Performance can dip below acceptable line
Character deformation when entering structure under high ping
Character model twitching when standing on bodies
Client side crashes (Several)
VOIP Volume balancing
Character sounds balancing
Characters hands stuck raised in some situations
Server side crashes tied to specific item
Character roll backs during some server crashes
Reconnecting / Manipulating weapon magazine can prevent magazine use
We also had a huge amount of information in the November 8 status report about the content the DayZ dev team would like to add to 0.62, or what will otherwise be known as the beta build once it hits live servers. As you may already know, DayZ Standalone is still in early alpha, so taking the move to beta will be a big step in the game development. Unfortunately the 0.62 build is a while away, though. Think about how much time and effort goes into updating the game just one decimal point, from in-dev, to experimental to stable branch. This is the amount of effort that’ll need to go into 0.62 and then some.
It’s not all bad news though because the 0.62 beta build for DayZ Standalone is going to be jam packed with features and important gameplay changes. Here is a list of the features expected to hit the game on the 0.62 stable build.
- New Animation System
New Player Controller
New User Actions
Improved Vehicle Physical Simulation
Every in-progress animation, item, weapon, vehicle currently in the development Trello
- Base Building Improvements
Electrical System items
New Items & Weapons
DayZ Standalone may look beautiful as it is, but a team of 5 artists and environment designers will be dedicating their time from now till the release of 0.62 to re-do the graphical fidelity of DayZ. This means new roads, new forests, new overgrowth and a complete re-texture of all of the buildings and world environment. It’ll be a big task but the team has a lot of time to get working on it.
Work is still being done on improving physics and improving the zombie and predator AI, so hopefully we’ll hear more news about that soon as well. There’s a lot of great things coming to DayZ Standalone in 2017 so make sure to keep an eye out both on here and the DayZ website for more news. You can read the DayZ status report for yourself here.
Image credit goes to all of the lovely community submissions made on the DayZ Status report.