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This is it folks! This Sunday the eagerly awaited second DayZ Standalone Survivor GameZ event will take place live on twitch (April 19th) at 1PM PST / 9PM GMT. With commentary from popular DayZ Streamers xSmak and tehjamjar, you’ll be able to watch the event on the official twitch channel and the secondary twitch channel from tomorrow….
Build 0.55 has been on the Steam/Stable branch for a few weeks now, and with the new systems in place with this build the DayZ development team was able to gather some incredibly valuable bug data from all of the Early Access participants. That said, and before we get into details on this week and…
As most of you may know, 0.55 was pushed to stable branch about two weeks ago. This build featured the initial implementation of several key systems to DayZ, and in turn their behavior is as expected of very early prototypes. As the Early Access of DayZ continues, more of the core systems that comprise it…
As we enter Quarter 2 of 2015 the development team looks back at their goals and accomplishments for Quarter 1 of 2015. It is evident that Q1 had the first appearance of some very important work on the road to 1.0 for DayZ. Basic Vehicles Central economy (advanced loot distribution) New renderer New Zombie AI Basic…
As of Wednesday April 1st (no fooling), DayZ 0.55 was pushed to stable! Last month’s 0.54 update introduced a number of new items and mechanics from the .22 Tumpet to the Carriage V3S. This month’s focus was on systems, and helped DayZ take a huge step towards the final game’s foundation. Recently we’ve been discussing the new…