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DayZ News Post #7 – September 20 Why Updates are Slower

There’s no status report news this week, so we’re back to our usual DayZ news post issues. This time, we’ve reached issue 7 and we’ll be sharing some insightful information about why the DayZ Standalone updates have slowed down. Recently, Hicks spent some time answering questions over at the DayZ forums and his response to…

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New Status Report – October 11

A brand new status report has been posted by the DayZ dev team and it features information about the upcoming 0.61 update and what the developers are currently working on to get themselves to the next stable release. Brian Hicks opened up the latest status report to mention that unfortunately,┬áthe 0.61 update won’t be hitting…

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New Status Report (13 September) Steps to 0.61

A brand new status report has been posted on the DayZ website that shares details about the upcoming 0.61 experimental release and the steps the development team is taking to get there. The latest status report has limited information available this time round but there are a few pieces of information that are worth taking…

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New Status Report – July 19 (0.61 Milestones)

A new status report has been posted by the DayZ dev team and it focuses on the current improvements to 0.60 stable and the milestone goals the dev team has on their table for their progress towards 0.61. Whilst the status report does not include a huge amount of information it’s good to see what…

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New Status Report – June 21 2016 (0.61 News)

The new 0.60 push to stable branch has been spectacularly successful for the DayZ dev team so we were excited to hear what they had to say in their latest status report, published on June 21st. Whilst there’s room to celebrate after the launch of 0.60 stable, the dev team aren’t going to be slowing…

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