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New Status Report – November 8 (0.62 Progress)

A brand new status report has been posted by the DayZ dev team and it includes some useful information about the upcoming 0.62 build, as well as the progress on the 0.61 experimental branch. First things first, the 0.61 experimental branch is coming along slowly, but there’s still a lot of work that needs to…

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DayZ News Post #7 – September 20 Why Updates are Slower

There’s no status report news this week, so we’re back to our usual DayZ news post issues. This time, we’ve reached issue 7 and we’ll be sharing some insightful information about why the DayZ Standalone updates have slowed down. Recently, Hicks spent some time answering questions over at the DayZ forums and his response to…

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New Status Report – October 11

A brand new status report has been posted by the DayZ dev team and it features information about the upcoming 0.61 update and what the developers are currently working on to get themselves to the next stable release. Brian Hicks opened up the latest status report to mention that unfortunately, the 0.61 update won’t be hitting…

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New Status Report (13 September) Steps to 0.61

A brand new status report has been posted on the DayZ website that shares details about the upcoming 0.61 experimental release and the steps the development team is taking to get there. The latest status report has limited information available this time round but there are a few pieces of information that are worth taking…

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The DayZ News Post #6 – September 7 Intense Firefights

Whilst there hasn’t been any more news from the DayZ dev team, we still have some interesting bits and pieces to share about DayZ from the community. This week’s DayZ news post will focus on intense firefights uploaded to YouTube that showcase that heart-pumping feeling that can only come from playing DayZ Standalone. If you’ve ever…

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The DayZ News Post Issue #5 – August 25 Audio Improvements & More

We’re back with another DayZ News Post. In this issue we will be discussing the new audio improvements that we are hoping to see implemented into update 0.61. We’ll also be talking about the upcoming changes we’d like to see in DayZ before the end of the year and the overall state of the DayZ community….

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The DayZ News Post – Issue #4 July 16 Stable Update & Trello

We’re back again with another DayZ News Post. This time we’ll be talking about patch progress for 0.60 in June and July and we’ll also be touching on the features found within the development Trello board, which is available for all players to access. Since the launch of update 0.60 to stable branch, we haven’t…

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New Status Report – June 07 2016

On June 7th a new Status Report was posted to the DayZ forums. Mostly listing updates from the latest 0.60 experimental progress, the report gave us an insight into how far the DayZ dev team have come and how far they have left before the update can be pushed to stable branch. So far, progress…

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The DayZ Update Post – Issue #1 0.60 Making Progress

Experimental 0.60 is still the biggest talking point in the DayZ community but there’s good reason for it. The update is coming along nicely and we’re starting to see some of the biggest changes being smoothed out in preparation for the stable launch. The 0.60 update may be the biggest one yet for DayZ Standalone…

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New Status Report – May 10, 2016

Credit to Fightn Irish for the featured image. A new status report has hit the DayZ dev blog and as you can imagine, the report focuses mostly on the new 0.60 experimental build. For the most part, the 0.60 experimental branch still has a lot of issues. The dev team have a long way to…

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